The Assault and Raptor ground pound now lands with a real impact.

**What changed**
- The original game's own heavy-landing effect plays where the pound hits: a crater and cracks in the floor, a flash, dust clouds, debris and shockwaves.
- The original ground-pound sound now plays at the moment of impact (it used to come a beat late).
- Normal jump-pack landings play the original's lighter landing effects.

**What is ours**
- A thin, dark scorched ring marks how far the pound reaches (7 m); the original has no such texture, so we made a subtle one.
- Extra dust and a handful of ground chunks thrown up with physics, plus a small camera shake.

*Unofficial fan project: not affiliated with or endorsed by Games Workshop, Relic, THQ, Sega or Focus. Screenshots show original game assets rendered from the owner's own install of Warhammer 40,000: Space Marine (2011); no game files are distributed.*
